# Microsoft Developer Studio Generated NMAKE File, Based on libz.dsp
!IF "$(CFG)" == ""
CFG=libz - Win32 Debug
!MESSAGE No configuration specified. Defaulting to libz - Win32 Debug.
!ENDIF 

!IF "$(CFG)" != "libz - Win32 Release" && "$(CFG)" != "libz - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "libz.mak" CFG="libz - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "libz - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libz - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE 
!ERROR An invalid configuration is specified.
!ENDIF 

!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE 
NULL=nul
!ENDIF 

CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "libz - Win32 Release"

OUTDIR=.\WinRel
INTDIR=.\WinRel
# Begin Custom Macros
OutDir=.\WinRel
# End Custom Macros

ALL : "$(OUTDIR)\libz.lib"


CLEAN :
	-@erase "$(INTDIR)\adler32.obj"
	-@erase "$(INTDIR)\compress.obj"
	-@erase "$(INTDIR)\crc32.obj"
	-@erase "$(INTDIR)\deflate.obj"
	-@erase "$(INTDIR)\gzio.obj"
	-@erase "$(INTDIR)\infblock.obj"
	-@erase "$(INTDIR)\infcodes.obj"
	-@erase "$(INTDIR)\inffast.obj"
	-@erase "$(INTDIR)\inflate.obj"
	-@erase "$(INTDIR)\inftrees.obj"
	-@erase "$(INTDIR)\infutil.obj"
	-@erase "$(INTDIR)\trees.obj"
	-@erase "$(INTDIR)\uncompr.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\zutil.obj"
	-@erase "$(OUTDIR)\libz.lib"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc" 
BSC32_SBRS= \
	
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib" 
LIB32_OBJS= \
	"$(INTDIR)\adler32.obj" \
	"$(INTDIR)\compress.obj" \
	"$(INTDIR)\crc32.obj" \
	"$(INTDIR)\deflate.obj" \
	"$(INTDIR)\gzio.obj" \
	"$(INTDIR)\infblock.obj" \
	"$(INTDIR)\infcodes.obj" \
	"$(INTDIR)\inffast.obj" \
	"$(INTDIR)\inflate.obj" \
	"$(INTDIR)\inftrees.obj" \
	"$(INTDIR)\infutil.obj" \
	"$(INTDIR)\trees.obj" \
	"$(INTDIR)\uncompr.obj" \
	"$(INTDIR)\zutil.obj"

"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
    $(LIB32) @<<
  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<

!ELSEIF  "$(CFG)" == "libz - Win32 Debug"

OUTDIR=.\WinDebug
INTDIR=.\WinDebug
# Begin Custom Macros
OutDir=.\WinDebug
# End Custom Macros

ALL : "$(OUTDIR)\libz.lib"


CLEAN :
	-@erase "$(INTDIR)\adler32.obj"
	-@erase "$(INTDIR)\compress.obj"
	-@erase "$(INTDIR)\crc32.obj"
	-@erase "$(INTDIR)\deflate.obj"
	-@erase "$(INTDIR)\gzio.obj"
	-@erase "$(INTDIR)\infblock.obj"
	-@erase "$(INTDIR)\infcodes.obj"
	-@erase "$(INTDIR)\inffast.obj"
	-@erase "$(INTDIR)\inflate.obj"
	-@erase "$(INTDIR)\inftrees.obj"
	-@erase "$(INTDIR)\infutil.obj"
	-@erase "$(INTDIR)\trees.obj"
	-@erase "$(INTDIR)\uncompr.obj"
	-@erase "$(INTDIR)\vc60.idb"
	-@erase "$(INTDIR)\zutil.obj"
	-@erase "$(OUTDIR)\libz.lib"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

CPP_PROJ=/nologo /MLd /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)\libz.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c 
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\libz.bsc" 
BSC32_SBRS= \
	
LIB32=link.exe -lib
LIB32_FLAGS=/nologo /out:"$(OUTDIR)\libz.lib" 
LIB32_OBJS= \
	"$(INTDIR)\adler32.obj" \
	"$(INTDIR)\compress.obj" \
	"$(INTDIR)\crc32.obj" \
	"$(INTDIR)\deflate.obj" \
	"$(INTDIR)\gzio.obj" \
	"$(INTDIR)\infblock.obj" \
	"$(INTDIR)\infcodes.obj" \
	"$(INTDIR)\inffast.obj" \
	"$(INTDIR)\inflate.obj" \
	"$(INTDIR)\inftrees.obj" \
	"$(INTDIR)\infutil.obj" \
	"$(INTDIR)\trees.obj" \
	"$(INTDIR)\uncompr.obj" \
	"$(INTDIR)\zutil.obj"

"$(OUTDIR)\libz.lib" : "$(OUTDIR)" $(DEF_FILE) $(LIB32_OBJS)
    $(LIB32) @<<
  $(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<

!ENDIF 

.c{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.obj::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.c{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cpp{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<

.cxx{$(INTDIR)}.sbr::
   $(CPP) @<<
   $(CPP_PROJ) $< 
<<


!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("libz.dep")
!INCLUDE "libz.dep"
!ELSE 
!MESSAGE Warning: cannot find "libz.dep"
!ENDIF 
!ENDIF 


!IF "$(CFG)" == "libz - Win32 Release" || "$(CFG)" == "libz - Win32 Debug"
SOURCE=.\adler32.c

"$(INTDIR)\adler32.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\compress.c

"$(INTDIR)\compress.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\crc32.c

"$(INTDIR)\crc32.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\deflate.c

"$(INTDIR)\deflate.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\gzio.c

"$(INTDIR)\gzio.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\infblock.c

"$(INTDIR)\infblock.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\infcodes.c

"$(INTDIR)\infcodes.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\inffast.c

"$(INTDIR)\inffast.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\inflate.c

"$(INTDIR)\inflate.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\inftrees.c

"$(INTDIR)\inftrees.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\infutil.c

"$(INTDIR)\infutil.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\trees.c

"$(INTDIR)\trees.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\uncompr.c

"$(INTDIR)\uncompr.obj" : $(SOURCE) "$(INTDIR)"


SOURCE=.\zutil.c

"$(INTDIR)\zutil.obj" : $(SOURCE) "$(INTDIR)"



!ENDIF 

