/*
 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved.
 *
 * @APPLE_LICENSE_HEADER_START@
 * 
 * This file contains Original Code and/or Modifications of Original Code
 * as defined in and that are subject to the Apple Public Source License
 * Version 2.0 (the 'License'). You may not use this file except in
 * compliance with the License. Please obtain a copy of the License at
 * http://www.opensource.apple.com/apsl/ and read it before using this
 * file.
 * 
 * The Original Code and all software distributed under the License are
 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
 * Please see the License for the specific language governing rights and
 * limitations under the License.
 * 
 * @APPLE_LICENSE_HEADER_END@
 */
/*
 * Copyright (c) 1991, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *	This product includes software developed by the University of
 *	California, Berkeley and its contributors.
 * 4. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)queue.h	8.5 (Berkeley) 8/20/94
 */

#ifndef _SYS_QUEUE_H_
#define	_SYS_QUEUE_H_

/*
 * This file defines five types of data structures: singly-linked lists,
 * slingly-linked tail queues, lists, tail queues, and circular queues.
 *
 * A singly-linked list is headed by a single forward pointer. The elements
 * are singly linked for minimum space and pointer manipulation overhead at
 * the expense of O(n) removal for arbitrary elements. New elements can be
 * added to the list after an existing element or at the head of the list.
 * Elements being removed from the head of the list should use the explicit
 * macro for this purpose for optimum efficiency. A singly-linked list may
 * only be traversed in the forward direction.  Singly-linked lists are ideal
 * for applications with large datasets and few or no removals or for
 * implementing a LIFO queue.
 *
 * A singly-linked tail queue is headed by a pair of pointers, one to the
 * head of the list and the other to the tail of the list. The elements are
 * singly linked for minimum space and pointer manipulation overhead at the
 * expense of O(n) removal for arbitrary elements. New elements can be added
 * to the list after an existing element, at the head of the list, or at the
 * end of the list. Elements being removed from the head of the tail queue
 * should use the explicit macro for this purpose for optimum efficiency.
 * A singly-linked tail queue may only be traversed in the forward direction.
 * Singly-linked tail queues are ideal for applications with large datasets
 * and few or no removals or for implementing a FIFO queue.
 *
 * A list is headed by a single forward pointer (or an array of forward
 * pointers for a hash table header). The elements are doubly linked
 * so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before
 * or after an existing element or at the head of the list. A list
 * may only be traversed in the forward direction.
 *
 * A tail queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or
 * after an existing element, at the head of the list, or at the end of
 * the list. A tail queue may only be traversed in the forward direction.
 *
 * A circle queue is headed by a pair of pointers, one to the head of the
 * list and the other to the tail of the list. The elements are doubly
 * linked so that an arbitrary element can be removed without a need to
 * traverse the list. New elements can be added to the list before or after
 * an existing element, at the head of the list, or at the end of the list.
 * A circle queue may be traversed in either direction, but has a more
 * complex end of list detection.
 *
 * For details on the use of these macros, see the queue(3) manual page.
 *
 *
 *			SLIST	LIST	STAILQ	TAILQ	CIRCLEQ
 * _HEAD		+	+	+	+	+
 * _ENTRY		+	+	+	+	+
 * _INIT		+	+	+	+	+
 * _EMPTY		+	+	+	+	+
 * _FIRST		+	+	+	+	+
 * _NEXT		+	+	+	+	+
 * _PREV		-	-	-	+	+
 * _LAST		-	-	+	+	+
 * _FOREACH		+	+	-	+	+
 * _INSERT_HEAD		+	+	+	+	+
 * _INSERT_BEFORE	-	+	-	+	+
 * _INSERT_AFTER	+	+	+	+	+
 * _INSERT_TAIL		-	-	+	+	+
 * _REMOVE_HEAD		+	-	+	-	-
 * _REMOVE		+	+	+	+	+
 *
 */

/*
 * Singly-linked List definitions.
 */
#define SLIST_HEAD(name, type)						\
struct name {								\
	struct type *slh_first;	/* first element */			\
}
 
#define SLIST_ENTRY(type)						\
struct {								\
	struct type *sle_next;	/* next element */			\
}
 
/*
 * Singly-linked List functions.
 */
#define	SLIST_EMPTY(head)	((head)->slh_first == NULL)

#define	SLIST_FIRST(head)	((head)->slh_first)

#define SLIST_FOREACH(var, head, field)					\
	for((var) = (head)->slh_first; (var); (var) = (var)->field.sle_next)

#define SLIST_INIT(head) {						\
	(head)->slh_first = NULL;					\
}

#define SLIST_INSERT_AFTER(slistelm, elm, field) do {			\
	(elm)->field.sle_next = (slistelm)->field.sle_next;		\
	(slistelm)->field.sle_next = (elm);				\
} while (0)

#define SLIST_INSERT_HEAD(head, elm, field) do {			\
	(elm)->field.sle_next = (head)->slh_first;			\
	(head)->slh_first = (elm);					\
} while (0)

#define SLIST_NEXT(elm, field)	((elm)->field.sle_next)

#define SLIST_REMOVE_HEAD(head, field) do {				\
	(head)->slh_first = (head)->slh_first->field.sle_next;		\
} while (0)

#define SLIST_REMOVE(head, elm, type, field) do {			\
	if ((head)->slh_first == (elm)) {				\
		SLIST_REMOVE_HEAD((head), field);			\
	}								\
	else {								\
		struct type *curelm = (head)->slh_first;		\
		while( curelm->field.sle_next != (elm) )		\
			curelm = curelm->field.sle_next;		\
		curelm->field.sle_next =				\
		    curelm->field.sle_next->field.sle_next;		\
	}								\
} while (0)

/*
 * Singly-linked Tail queue definitions.
 */
#define STAILQ_HEAD(name, type)						\
struct name {								\
	struct type *stqh_first;/* first element */			\
	struct type **stqh_last;/* addr of last next element */		\
}

#define STAILQ_HEAD_INITIALIZER(head)					\
	{ NULL, &(head).stqh_first }

#define STAILQ_ENTRY(type)						\
struct {								\
	struct type *stqe_next;	/* next element */			\
}

/*
 * Singly-linked Tail queue functions.
 */
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)

#define	STAILQ_INIT(head) do {						\
	(head)->stqh_first = NULL;					\
	(head)->stqh_last = &(head)->stqh_first;			\
} while (0)

#define STAILQ_FIRST(head)	((head)->stqh_first)
#define STAILQ_LAST(head)	(*(head)->stqh_last)

#define STAILQ_INSERT_HEAD(head, elm, field) do {			\
	if (((elm)->field.stqe_next = (head)->stqh_first) == NULL)	\
		(head)->stqh_last = &(elm)->field.stqe_next;		\
	(head)->stqh_first = (elm);					\
} while (0)

#define STAILQ_INSERT_TAIL(head, elm, field) do {			\
	(elm)->field.stqe_next = NULL;					\
	*(head)->stqh_last = (elm);					\
	(head)->stqh_last = &(elm)->field.stqe_next;			\
} while (0)

#define STAILQ_INSERT_AFTER(head, tqelm, elm, field) do {		\
	if (((elm)->field.stqe_next = (tqelm)->field.stqe_next) == NULL)\
		(head)->stqh_last = &(elm)->field.stqe_next;		\
	(tqelm)->field.stqe_next = (elm);				\
} while (0)

#define STAILQ_NEXT(elm, field)	((elm)->field.stqe_next)

#define STAILQ_REMOVE_HEAD(head, field) do {				\
	if (((head)->stqh_first =					\
	     (head)->stqh_first->field.stqe_next) == NULL)		\
		(head)->stqh_last = &(head)->stqh_first;		\
} while (0)

#define STAILQ_REMOVE_HEAD_UNTIL(head, elm, field) do {			\
	if (((head)->stqh_first = (elm)->field.stqe_next) == NULL)	\
		(head)->stqh_last = &(head)->stqh_first;		\
} while (0)


#define STAILQ_REMOVE(head, elm, type, field) do {			\
	if ((head)->stqh_first == (elm)) {				\
		STAILQ_REMOVE_HEAD(head, field);			\
	}								\
	else {								\
		struct type *curelm = (head)->stqh_first;		\
		while( curelm->field.stqe_next != (elm) )		\
			curelm = curelm->field.stqe_next;		\
		if((curelm->field.stqe_next =				\
		    curelm->field.stqe_next->field.stqe_next) == NULL)	\
			(head)->stqh_last = &(curelm)->field.stqe_next;	\
	}								\
} while (0)

/*
 * List definitions.
 */
#define LIST_HEAD(name, type)						\
struct name {								\
	struct type *lh_first;	/* first element */			\
}

#define LIST_HEAD_INITIALIZER(head)					\
	{ NULL }

#define LIST_ENTRY(type)						\
struct {								\
	struct type *le_next;	/* next element */			\
	struct type **le_prev;	/* address of previous next element */	\
}

/*
 * List functions.
 */

#define	LIST_EMPTY(head) ((head)->lh_first == NULL)

#define LIST_FIRST(head)	((head)->lh_first)

#define LIST_FOREACH(var, head, field)					\
	for((var) = (head)->lh_first; (var); (var) = (var)->field.le_next)

#define	LIST_INIT(head) do {						\
	(head)->lh_first = NULL;					\
} while (0)

#define LIST_INSERT_AFTER(listelm, elm, field) do {			\
	if (((elm)->field.le_next = (listelm)->field.le_next) != NULL)	\
		(listelm)->field.le_next->field.le_prev =		\
		    &(elm)->field.le_next;				\
	(listelm)->field.le_next = (elm);				\
	(elm)->field.le_prev = &(listelm)->field.le_next;		\
} while (0)

#define LIST_INSERT_BEFORE(listelm, elm, field) do {			\
	(elm)->field.le_prev = (listelm)->field.le_prev;		\
	(elm)->field.le_next = (listelm);				\
	*(listelm)->field.le_prev = (elm);				\
	(listelm)->field.le_prev = &(elm)->field.le_next;		\
} while (0)

#define LIST_INSERT_HEAD(head, elm, field) do {				\
	if (((elm)->field.le_next = (head)->lh_first) != NULL)		\
		(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
	(head)->lh_first = (elm);					\
	(elm)->field.le_prev = &(head)->lh_first;			\
} while (0)

#define LIST_NEXT(elm, field)	((elm)->field.le_next)

#define LIST_REMOVE(elm, field) do {					\
	if ((elm)->field.le_next != NULL)				\
		(elm)->field.le_next->field.le_prev = 			\
		    (elm)->field.le_prev;				\
	*(elm)->field.le_prev = (elm)->field.le_next;			\
} while (0)

/*
 * Tail queue definitions.
 */
#define TAILQ_HEAD(name, type)						\
struct name {								\
	struct type *tqh_first;	/* first element */			\
	struct type **tqh_last;	/* addr of last next element */		\
}

#define TAILQ_HEAD_INITIALIZER(head)					\
	{ NULL, &(head).tqh_first }

#define TAILQ_ENTRY(type)						\
struct {								\
	struct type *tqe_next;	/* next element */			\
	struct type **tqe_prev;	/* address of previous next element */	\
}

/*
 * Tail queue functions.
 */
#define	TAILQ_EMPTY(head) ((head)->tqh_first == NULL)

#define TAILQ_FOREACH(var, head, field)					\
	for (var = TAILQ_FIRST(head); var; var = TAILQ_NEXT(var, field))

#define TAILQ_FOREACH_REVERSE(var, head, field, headname)					\
	for (var = TAILQ_LAST(head, headname);		       \
	       var; var = TAILQ_PREV(var, headname, field))

#define	TAILQ_FIRST(head) ((head)->tqh_first)

#define	TAILQ_LAST(head, headname) \
	(*(((struct headname *)((head)->tqh_last))->tqh_last))

#define	TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)

#define TAILQ_PREV(elm, headname, field) \
	(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))

#define	TAILQ_INIT(head) do {						\
	(head)->tqh_first = NULL;					\
	(head)->tqh_last = &(head)->tqh_first;				\
} while (0)

#define TAILQ_INSERT_HEAD(head, elm, field) do {			\
	if (((elm)->field.tqe_next = (head)->tqh_first) != NULL)	\
		(head)->tqh_first->field.tqe_prev =			\
		    &(elm)->field.tqe_next;				\
	else								\
		(head)->tqh_last = &(elm)->field.tqe_next;		\
	(head)->tqh_first = (elm);					\
	(elm)->field.tqe_prev = &(head)->tqh_first;			\
} while (0)

#define TAILQ_INSERT_TAIL(head, elm, field) do {			\
	(elm)->field.tqe_next = NULL;					\
	(elm)->field.tqe_prev = (head)->tqh_last;			\
	*(head)->tqh_last = (elm);					\
	(head)->tqh_last = &(elm)->field.tqe_next;			\
} while (0)

#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do {		\
	if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
		(elm)->field.tqe_next->field.tqe_prev = 		\
		    &(elm)->field.tqe_next;				\
	else								\
		(head)->tqh_last = &(elm)->field.tqe_next;		\
	(listelm)->field.tqe_next = (elm);				\
	(elm)->field.tqe_prev = &(listelm)->field.tqe_next;		\
} while (0)

#define TAILQ_INSERT_BEFORE(listelm, elm, field) do {			\
	(elm)->field.tqe_prev = (listelm)->field.tqe_prev;		\
	(elm)->field.tqe_next = (listelm);				\
	*(listelm)->field.tqe_prev = (elm);				\
	(listelm)->field.tqe_prev = &(elm)->field.tqe_next;		\
} while (0)

#define TAILQ_REMOVE(head, elm, field) do {				\
	if (((elm)->field.tqe_next) != NULL)				\
		(elm)->field.tqe_next->field.tqe_prev = 		\
		    (elm)->field.tqe_prev;				\
	else								\
		(head)->tqh_last = (elm)->field.tqe_prev;		\
	*(elm)->field.tqe_prev = (elm)->field.tqe_next;			\
} while (0)

/*
 * Circular queue definitions.
 */
#define CIRCLEQ_HEAD(name, type)					\
struct name {								\
	struct type *cqh_first;		/* first element */		\
	struct type *cqh_last;		/* last element */		\
}

#define CIRCLEQ_ENTRY(type)						\
struct {								\
	struct type *cqe_next;		/* next element */		\
	struct type *cqe_prev;		/* previous element */		\
}

/*
 * Circular queue functions.
 */
#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))

#define CIRCLEQ_FIRST(head) ((head)->cqh_first)

#define CIRCLEQ_FOREACH(var, head, field)				\
	for((var) = (head)->cqh_first;					\
	    (var) != (void *)(head);					\
	    (var) = (var)->field.cqe_next)

#define	CIRCLEQ_INIT(head) do {						\
	(head)->cqh_first = (void *)(head);				\
	(head)->cqh_last = (void *)(head);				\
} while (0)

#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do {		\
	(elm)->field.cqe_next = (listelm)->field.cqe_next;		\
	(elm)->field.cqe_prev = (listelm);				\
	if ((listelm)->field.cqe_next == (void *)(head))		\
		(head)->cqh_last = (elm);				\
	else								\
		(listelm)->field.cqe_next->field.cqe_prev = (elm);	\
	(listelm)->field.cqe_next = (elm);				\
} while (0)

#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do {		\
	(elm)->field.cqe_next = (listelm);				\
	(elm)->field.cqe_prev = (listelm)->field.cqe_prev;		\
	if ((listelm)->field.cqe_prev == (void *)(head))		\
		(head)->cqh_first = (elm);				\
	else								\
		(listelm)->field.cqe_prev->field.cqe_next = (elm);	\
	(listelm)->field.cqe_prev = (elm);				\
} while (0)

#define CIRCLEQ_INSERT_HEAD(head, elm, field) do {			\
	(elm)->field.cqe_next = (head)->cqh_first;			\
	(elm)->field.cqe_prev = (void *)(head);				\
	if ((head)->cqh_last == (void *)(head))				\
		(head)->cqh_last = (elm);				\
	else								\
		(head)->cqh_first->field.cqe_prev = (elm);		\
	(head)->cqh_first = (elm);					\
} while (0)

#define CIRCLEQ_INSERT_TAIL(head, elm, field) do {			\
	(elm)->field.cqe_next = (void *)(head);				\
	(elm)->field.cqe_prev = (head)->cqh_last;			\
	if ((head)->cqh_first == (void *)(head))			\
		(head)->cqh_first = (elm);				\
	else								\
		(head)->cqh_last->field.cqe_next = (elm);		\
	(head)->cqh_last = (elm);					\
} while (0)

#define CIRCLEQ_LAST(head) ((head)->cqh_last)

#define CIRCLEQ_NEXT(elm,field) ((elm)->field.cqe_next)

#define CIRCLEQ_PREV(elm,field) ((elm)->field.cqe_prev)

#define	CIRCLEQ_REMOVE(head, elm, field) do {				\
	if ((elm)->field.cqe_next == (void *)(head))			\
		(head)->cqh_last = (elm)->field.cqe_prev;		\
	else								\
		(elm)->field.cqe_next->field.cqe_prev =			\
		    (elm)->field.cqe_prev;				\
	if ((elm)->field.cqe_prev == (void *)(head))			\
		(head)->cqh_first = (elm)->field.cqe_next;		\
	else								\
		(elm)->field.cqe_prev->field.cqe_next =			\
		    (elm)->field.cqe_next;				\
} while (0)

#ifdef KERNEL

#if NOTFB31

/*
 * XXX insque() and remque() are an old way of handling certain queues.
 * They bogusly assumes that all queue heads look alike.
 */

struct quehead {
	struct quehead *qh_link;
	struct quehead *qh_rlink;
};

#ifdef	__GNUC__

static __inline void
insque(void *a, void *b)
{
	struct quehead *element = a, *head = b;

	element->qh_link = head->qh_link;
	element->qh_rlink = head;
	head->qh_link = element;
	element->qh_link->qh_rlink = element;
}

static __inline void
remque(void *a)
{
	struct quehead *element = a;

	element->qh_link->qh_rlink = element->qh_rlink;
	element->qh_rlink->qh_link = element->qh_link;
	element->qh_rlink = 0;
}

#else /* !__GNUC__ */

void	insque(void *a, void *b);
void	remque(void *a);

#endif /* __GNUC__ */

#endif
#endif /* KERNEL */

#endif /* !_SYS_QUEUE_H_ */
